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ZX Spectrum Next Emulator
A ZX Spectrum Next emulator based on the Z80N. Layer 2, the 128 hardware sprites, the tilemap and the Copper are all emulated, along with the esxDOS file calls games use to load and save their own files.
Learn MoreAt Retromancers, we don't think the golden age of gaming ever really ended. We bring classic games to today's platforms, with emulation accurate enough that they play just as they did on the original hardware.
If you own the rights to a classic game and want it ported, need someone who knows retro hardware to consult on a project, or are an indie developer making something new for an old platform, we'd like to hear from you. We work as a development and consulting studio for hire and also as a publisher, so we can help with everything from the emulation to the final release on modern storefronts.
Our emulators are accurate and portable, and run on PC, mobile, game consoles and the web.
ZX Spectrum Next Emulator
A ZX Spectrum Next emulator based on the Z80N. Layer 2, the 128 hardware sprites, the tilemap and the Copper are all emulated, along with the esxDOS file calls games use to load and save their own files.
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NES Emulator
An NES and Famicom emulator with a cycle-stepped 6502 and accurate PPU and APU emulation that passes the standard test ROMs, for both NTSC and PAL machines. Band-limited sound on all five channels and the cartridge sound chips, and support for many mappers.
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ZX Spectrum Emulator
A cycle-accurate ZX Spectrum emulator for the 48K, 128 and +3 that passes the well-known accuracy tests. The Z80 and the ULA are emulated down to memory contention, the floating bus and even the snow effect, and it loads snapshots, tapes and +3 disks.
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MSX Emulator
An MSX emulator for the MSX1, MSX2 and MSX2+, with the TMS9918A, V9938 and V9958, the AY-3-8910, the Konami SCC, MSX-MUSIC, and most of the mappers used by commercial cartridges. C-BIOS is built in, so no system ROM is needed, and save states restore the machine exactly.
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Atari 2600 Emulator
An Atari 2600 emulator that runs the TIA one colour clock at a time alongside a cycle-stepped 6507. Everything from Cosmic Ark's starfield to the Triplet demo runs with no per-game fixes, and it supports NTSC and PAL, all the common bank-switching schemes, paddles, and Pitfall II's DPC audio.
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PC Emulator
A 486 PC emulator that boots real FreeDOS and runs DOS games unmodified, from early text adventures to Doom and Quake, and is fast enough to run in a web browser. VGA and VESA SVGA graphics, with Sound Blaster 16, OPL3 and General MIDI sound.
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Odyssey 2 Emulator
A Magnavox Odyssey 2 and Philips Videopac emulator with an Intel 8048 and an 8244/8245 video chip drawn one scanline at a time. No copyrighted console ROM is needed, because the BIOS is emulated at a high level.
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